Bring Spring all across the barren dead-lands. Use your tornado to restore life back to the forest. DOWNLOAD Created during the March #UE4 Jam 2017. Establish. Explore. Expand.
Valentine finally grew tired of Valentines Day and the people who exploit it and goes on a mission to ruin his own holiday – kill everyone. One hearty bastard with a bio goo gun. Plenty of men wondering out of nowhere. One large sandbox shooter sidescroller. All made with Unreal Engine in 4 days. Only […]
This is rather late but we thought you may want to give our first game jam submission a try. A top down rocket diving simulator game Lord Iheanacho worked on with his team. You can check it out here. Establish. Explore. Expand.
I know I said this game was postponed for a while but eventually after the director and I talked about it and we decided it was finally time to pull the plug for good or dare I quote a term from our former PR manager “let the old beast die“. Alas, a proper post-mortem can’t […]
I mentioned about a new game in the works in news from my last game and here it is. Maze Qore is half-way towards completion and I want to celebrate it by showcasing the game at the annual, 2016 Southern Interactive Entertainment and Games Expo, or SIEGE for short. Starting Friday, October 7th 2016, I […]
Greetings. I’ve discovered from one of my clients from my job that many seem to have trouble getting Steam’s leader boards to update properly via Unreal Blueprint. If you try to use “Write Leaderboards Integer” Blueprint function right now, it will create the leader board stat but will not actually add any entries and if the […]
Greetings folks! Lord Iheanacho here! I’ve uploaded a video today explaining what is to come from us, including Army Men III’s true status (no, it’s not really dead), and future plans of Néotl Empire and it’s YouTube channel. You can watch it below.
After 2 years, Beta 1.2 is finally released! Because Unreal Engine 4 is now free (and the anti-mod support barrier is removed), this will be the last release using UDK as we are currently migrating to Unreal Engine 4. UE4 provided much better opportunities that are otherwise impossible or very hard to achieve in UDK […]
This may have been uploaded late but it has to be done. It has literally been a full year since we’ve posted anything on this page and today is the day we will explain why. (No the project is not dead and there is no also New Year’s Day video either.)
It’s been 4 months since we have posted any major progress updates on the Army Men III Beta release. We have been busy behind the scenes repairing many bugs and issues found in the 1st beta release as well as improving on the game’s quality. But how could we ever forget our fans?